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This script protected escrow system


[Discord]

  • ```# izzy-electroniccuffs


    Add a **realistic electronic ankle monitor system** to your server: GPS zones, remote shocks, stay-away orders and a full history log, all in one resource.


    Officers attach a cuff to a suspect's ankle, set the sentence length and draw allowed or restricted zones on the tablet map. If the suspect leaves their zone, the cuff warns them first, then shocks them and alerts the police. Every action is logged to the database and to Discord.


    ---


    ## Features


    ### Police Tablet (NUI)

    - Modern management panel opened with a tablet animation and prop

    - Cuffed player cards: mugshot, time remaining, reason, online status

    - Live GPS map with real-time player tracking

    - History tab for every action

    - Install screen that scans nearby players


    ### GPS Zones

    - Draw **allowed** (green) and **restricted** (red) circular zones on the map

    - Zone name, note and visibility settings

    - Cuffed players see their zones as blips on the pause map

    - Zone checks are re-validated server-side using real coordinates, so fake breaches can't be sent


    ### Graduated Warnings & Shocks

    - On a zone breach: beep, vibration and voice warning first

    - Configurable grace period to return (30 s by default), then an automatic shock

    - Repeating shocks at random intervals while staying in a restricted zone

    - 3 shock levels (light / medium / heavy) with configurable damage, ragdoll time, camera shake and cooldown

    - Officers can send manual shocks from the panel


    ### Stay-Away Orders (Protected Persons)

    - Multiple protected persons per cuff (count set in config)

    - Per-person distance limit set with a slider (1–50 m)

    - Breaking the limit triggers an alarm, police notification, dispatch and an optional shock


    ### Automatic Sentence Extension

    - Time is added to the sentence on zone breaches, failed removal attempts or stay-away violations

    - Separate added time and cooldown for each violation type

    - Cap on the total sentence (7 days by default)


    ### Cuff Removal (Tamper)

    - Try to cut the cuff off with wire cutters

    - Skill check minigame first, then a cutting progress bar

    - Escalating shocks on failed attempts (light → medium → heavy)

    - Alarm and dispatch alert sent to the police

    - Server-side token and timing validation


    ### 3D Ankle Speaker

    - Sounds come from the cuff itself and follow the player as they move

    - True 3D audio with xsound, or distance-based volume through NUI when xsound isn't installed

    - Turkish and English voice lines, with multiple alternative clips per warning

    - Everyone nearby hears the same clip


    ### Cuffed Player HUD

    - Sentence countdown, zone status, reason and officer name

    - Use `/cuffhud` to drag, position and show/hide the HUD


    ### Permissions & Management

    - Job and grade-based permissions: menu, install, zones, shock, unlock, extend, track, protect

    - On-duty requirement (QB/Qbox)

    - Admin commands: remove your own cuff, remove another player's cuff, test cuff

    - Admin bypass through framework permissions and Rockstar licenses

    - Discord webhook logs with 3 separate channels: install, alerts and admin

    - Automatic cleanup of old logs and inactive cuffs


    ### Technical

    - **Framework:** ESX / QB / Qbox (`auto` detection)

    - **Inventory:** ox, qb, qs, tgiann, ps, lj, codem, core, origen, ak47, jaksam, jpr, S-inventory, esx

    - **Notify:** ox_lib, okokNotify, brutal_notify, mythic_notify, lation_ui, wasabi_uikit, codem and more + custom

    - **Dispatch:** ps-dispatch, cd_dispatch, qs-dispatch, core_dispatch, rcore_dispatch + custom

    - **Progress:** ox_lib / qb + custom

    - **Locales:** English + Turkish + 15 more

    - SQL tables are created automatically on first start

    - Exports for other scripts: `IsCuffed`, `GetCuffData`, `GetActiveCuffs`, `ForceUnlock`, `ExtendCuff`

    - Ready-to-use item files for ox_inventory, qb-core and ESX


    ---


    ## Requirements


    - OneSync

    - oxmysql

    - MugShotBase64 (for player mugshots)

    - xsound (optional, for 3D audio)

    - ox_lib (optional, for notify, progress and skill check)```



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